It's the dawn of a new year at Migorn School of Magic. Your first semester begins shortly. You'll be taught in the fields of magics you are most intersted in, and you get to design your education plan yourself. Before becoming a school of magic, the castle was used to contain a princess who was unable to control her magical powers. When she did finally gain control of her magic, she used her resources to make her old prison into a center for magical learning - hence, Migorn was formed. Though the exterior is archaic, the insides are thankfully kept up to standards, following the newest trends for schools.
The education lasts a full 3 years, over the course of which, you will be able to take up to a total of 60 Credits worth of classes.
Classes
Classes are divided into "colors", mostly for ease of talking about classes with your friends. There tends to be "playful" rivalries between colors, but with most students taking a mixture of classes this isn't something to worry about.
While classes don't have formal prerequisites, some logically follow others. For example learning how to detect curses won't help much if you can't see them, and knowing how to make things levitate make it easier to understand how to manipulate gravity of a larger scale.
Note that your "Title" depends on your classes.
Grey
Magic 101
Martial Arts
Blink
Jewelcraft
Levitation
Detection
Telepathy
Mana Channeling
Force
Gravity
Blue
Conjuration
Scrying
Imitation
Illusions
Divination
Enchanting
Enchantments can also add the effects of certain other spells, if you know any that are compatible. This is a class that is best to take early on in your education, as it opens up new ways to use spells you learn later.
Reflect
Invisibility
Familiar
Dispel
Red
Earth
Toxic
Water
Fire
Lightning
Ice
Wind
Combination
Green
Survivalism
Animal Talking
Spirit Talking
Animal Form
Beast Taming
The confidence you gain from the class makes beasts more likey to avoid attacking you, and more likely to be intrigued by you.
Herblore
Growth
Potion Brewing
Black
Nether Talking
Offensive Wards
Darkness
Curse Object
Necromancy
Necromancy is useful for overrunning an enemy with lots of skeletons, but you will want a backup spell or two in case the enemy breaks through.
Summoning
Binding
Curses
Leeching
Puppeteering
White
Detect Curses
Curse Breaking
Defensive Wards
Blessings
Shielding
Excorcism
Purification
Healing
Titles
As mentioned, students at Migorn are granted a title upon completing their education.
The title they gain is reflective of the classes they took and helps with shaping what kind of mage the student wishes to be.
It is possible that you may qualify for more than one title. In this case, choose the one that best describes what you want to do.
Some titles require a certain number of credits from one color, others demand certail classes.
Lich
Sorcerer
Wizard
Witch
Druid
Alchemist
Priest
Defender
Battlemage
SpellBlade
Dorms
You've got to live somewhere. There are four dorms on campus. Where you choose to live has an impact on who you befriend and what your life outside of class is like.
Pawn
Pawns are looked down upon by many students for being lazy and not taking school seriously. It's particularly students from the Rooks dorm that feel this way, and they are the reason why the Pawns don't have a larger budget. Pawns have been asking for a pool for ages but have always been denied. Broken items won't be replaced right away either, so you will be popular if you have enchantment magic and can fix things.
Rook
You can gain a lot of influence over the school by being a Rook, and your odds of being voted into the school council are greater. Besides that, living here gives you plenty of opportunities to network with the children of the elites. That or you could simply be their friend and take off some of their stress. There's many a shy, overworked student to be found, and a friendship could mean the world to them.
Knight
Once per month the dorm hosts mock battles or makes an expedition. Twice per year they host a spectacular competition where all students are allowed to participate and tickets are sold throughout the land. Last year the hosts managed to smuggle in some monsters. The teachers were not happy and the hosts were punished harshly, even if they were viewed as heroes by the spectators and other students. How you are viewed and treated by the other students depends on how well you do in these mock battles. The dorm uses a ranking system, where you gain perks over the students below your rank. It is used for mild teasing, and you need to be able to handle the banter.
Bishop
When harvest season comes anyone who has grown crops, made potions, or anything else they wish to sell can go on an expedition to the closest city and try to sell their items. It lasts a fortnight and is also treated as a mini-holiday. It is one of the few events that let students lollygag in a city, with most expeditions being school related such as gathering ingredients or fighting monsters.
Living Conditions
All dorms let you choose whether to live alone, in pairs, or in groups of four students. The school tries hard to make sure all roommates are in the same grade, but some may have to live with an older/younger student. All dorms have three kinds of room setups, although some are more common in some dorms than others.
Single
Roommate
Group
Mysteries
A magical school naturally has plenty of (super)natural phenomena going on. For each year, pick a mystery to investigate.
Lounge
In theory you could stumble upon the room at random, but given the size of Migorn the odds are exactly nil.
The Catacombs
Hidden Library
Study Hall
Vending Machine
Beautiful Mirror
Eternal Student
If they could pass their exams, would they be able to move on?
Imposter
Slime Pet
Lady of the Lake
Friends
What's school without classmates and friends? The first few weeks at Migorn will focus heavily on making friends, as well as getting to know the academy. You'll have a bunch of different classes, with different classmates in each one. Choose 5 from the list to befriend. If you are living with one or more roomates, choose which of them you are living with.
Mary
LichMary is fairly outgoing and impulsive, never afraid to say she likes something or someone. If she truly loves someone, she can be very affectionate. Outside of love, she is generally very blunt, and will give her honest opinion on almost anything she is asked. She is not a fan of sunny days, as it hurts her eyes. She will generally only go outside on rainy or cloudy days, citing that things feel more peaceful when the weather is like this anyhow.
Caelica
BattlemageShe won't normally go out of her way to help others she does not know, but she will drop everything if it means protecting those that she loves. She mainly focuses on learning martial arts and body channeling, and finds that she has the most fun when facing an opponent that is just as strong as her.
Gabe
PriestGabe is a whiz when it comes to cooking delicious foods and his jokes are funny. Every now and then he may throw some comedic jabs. He is also pretty good at being on the receiving end of things, and won't mind any fat jokes made towards him. While he hasn't seen that much of the world, he is an adventurer at heart, and is surprisingly adept at getting used to living conditions. He can take a real beating too, but he is fairly average otherwise.
Carrie
WitchIf she falls in love with you, she will try her hardest to cut out some of the weirder behavior should you wish it. Love her back, and sh will take care of all your needs. Her favorite thing to do is to write romance novels, typically self-inserting both you and herself as the main characters. No matter how much she loves you, she will try and deny you access to the novels, stating that it is too cheesy and sappy. (It is.)
Alice
WizardNote: She will get defensive about her outfit if you ever bring it up under any context.
Rodmei
DefenderHe is an extremely loyal friend, and will do whatever it takes to keep his friends safe, even going so far as to risk his own life to save those he holds dead. His loyalty is so strong that he could get up even when a normal ma would have already passed out from the pain. Of course at this point you shouldn't expect him to be able to do very much, but it might buy you and your group some time. Rodmel can be very charismatic, but finds it hard to keep a clear head around women.
Glamir
SorcererIf you ever visit her, she will brew you a cup of tea, and almost always seems to have a couple of small pastries. She is fairly outgoing, but dislikes larger crowds. She feels immense pressure from her parents who want her to reach the top of her class, yet she doesn't care as much, and wishes she didn't have such a high affinity for it. Don't prod her much about her problems, and you will get along fine.
Pelama
LichIf you ever decide to befriend her, she will give you a cute nickname which will seem out of place for her. This isn't out of love, as it is merely her way of saying that she is thankful to have you as a friend. For then on she will invite you on outings, supposedly so you can obtain the power to establish a new world order. If you ask her way she acts so over the top, she will stutter and hastily try to change the topic.
Sil
SpellbladeSil may be a slow learner, but as he grows older he will quickly grow in power as he gets the hang of magic and learns more complex spells. Eventually he may even make his own. His favored weapon is the bow and arrow, as he likes to enchant each arrowhead individually, and loves the chaotic nature of pulling an arrow out at random. He also has a knife at his side, but he is not that proficient in close range combat.
Lynne
SorcererLynne isn't really one for combat, and instead likes to be on the sidelines directing others with her knowledge and foresight. She is amazing at figuring out other strategies, and considers battle to be like chess, with herself as the king. She really likes nature, and knows how to survive in the wilderness. If you can be spontaneous and keep her guessing you will be one of her best friends.
Yuuko
PriestYuuko's lack of magic doesn't slow her down in fights and she is very efficient in combat. Yuuko also happens to be absurdly courageous. It is extremely hard to frighten or break her. If you befriend her, don't expect to make many friends. Yuuko also doesn't have much modesty and may walk around with nothing but a towel or a loose shirt and panties in her dorm. She can be very playful, but will get offended from inappropriate behavior.
Ventkalo
DruidHe is a friendly guy, and will usually do little things for you as a token of his friendship. He makes trophies out of those he slays, and may do the same for you should you ask. He has a keen eye for danger, and seems to be prepared for almost any situation, especially when it comes to food and water. He finds it hard to stay in one place for too long, but this restlessness fade as he grows older.
Violet
SpellbladeUnfortunately, that lack of consideration also applies to her mouth. She is too quick to say things that she may end up regretting only a moment later, and gets in trouble for it regularly. Thanks to her physical prowess these incidents rarely end in fights. Her being silent is the most obvious sign that she is terrified of mucking things up by saying the wrong thing.
Pyhno
AlchemistUnfortunately she has been struggling quite a bit with more advanced spells: the language of magic is tricky to her and especially spells that use different sounding words are hard to pronounce. She practices hard on those spells she can speak easily, hoping that by becoming a master of these she can compensate for her weakness.
Mabel
DruidHis competitiveness and striving for greatness will surely rub off on you and any other friends you have made. If no one else does it, he will naturally try to be the leader of the group, but he can be put in his place. All it takes it beating him in a duel. He even accepts an unfair duel because that is how life works: you cannot always pick your battlefield. If you make him submit to you, he chills out a bunch.
Jewels
WitchDespite taking some White classes, she still felt she should get the Witch title, since that is what her parents are. She is taking both Offensive and Defensive wards, as well as Curse object. In her own words, 'there is no such thing as being over-prepared'. If you share a room with her, accept that she will be putting up wards already on day one. Her parents have been raided by 'do-gooders' before and she simply doesn't feel safe without the wards.
Moire
WizardAt first she didn't want to learn any Red spells because she does not want to fight at all... but then she remembered it is hard to defend yourself when you head can accidentally fall out of your hands. She is squeamish from even thinking about hurting someone, and her progress in the Red classes are suffering. She is doing excellently in all other classes, but not the ones where others are her target. She prefers practicing in private because when she gets in the zone she forgets about the outside world. Bringing her back out of the zone usually results in her jumping and knocking something over, and getting embarrassed.
Savvas
SorcererSavvas takes his time at Migorn seriously even if he is taking fewer classes than he can. He feels many of the high-credit classes are too far above his level. He spends sleepless nights worrying over exams and feeling behind. It doesn't help that he relies on his physical abilities so much in combat practice: he doesn't use spells to dodge and disarm his opponent, only his raw strength. He has been offered private tutoring, but his pride would be wounded.
Serene
SorcererWith age comes wisdom and power but sadly Serene developed a bit of a superiority complex. Combat classes will progress too slowly for her, and she has no patience for students that waste the teacher's time: she will stare daggers at any that asks a question to the teacher that seems so below her own abilities. Naturally sh is not popular with the slower students, but she has gained a group of fan girls that vie for her approval. There is even infighting among her fans for her heart, and they send her love letters too.
Juniper
alchemistUltimately Juniper would like to roam the world with an adventurer, get strong together and eventually fight some big bad villain. She hopes her Alchemy title won't affect her odds, but maybe she could find a partner while at Migorn.
Damien
LichDespite keeping to himself during classes and outside school he still has several girls after him. His shyness around girls gets misinterpreted as him being 'mysterious'. He is always doing his best to act stoic when he gets 'assaulted' by a cheery girl that wants to hang out. In reality he wants to blurt out how hot she is and how he can't stop staring when she moves; but he is smart enough to ask to be excused and leave.
Frieda
PriestThis last point particularly bothers her: she feels anxious when out of her armor, as if everyone is staring at her and commenting on her. When armor-clad she feels strong, invulnerable and ready to face any danger. As such she wears her armor whenever possible. When she cannot, she wears thick clothing that shows no skin and a hood to cover her head.
Zieki
DefenderAs is common with most half-dragons, they are slow to build trust with non-dragons. Once you are friends she will protect you as fiercely as she would a hoard: An insult or attack on you is an attack on her, and she won't let that slide. You will know she treasures you if she ever offers to show you her hoard.
Kriras
WizardAfter graduating Kiras is hoping to continue studying magic. Inventing new spells and knowing other uses excites him. It is why most of his classes cover the basics of all fields, so he can find the best field to specialize in: whether that is necromancy or making automata is not so important as discovering new things. Having someone write a book over his life and accomplishments is Kriras' biggest wish, not that he would ever admit to it. No, he would only focus on how noble his goal is and pretend not to blush and gush inside when others call him a genius.